LARN(6) | Games Manual | LARN(6) |
larn
—
larn |
[-chilns ] [-o
optsfile] [-## ] [++] |
larn
is a fantasy games in which your child has
contracted a strange disease, and none of your home remedies seem to have any
effect. You set out to find a remedy in a limited amount of time, and to
collect gold along the way of course!
The options are:
-c
-h
-i
-l
-n
-o
-s
-##
h move to the left | H run left | . stay here |
j move down | J run down | Z teleport yourself |
k move up | K run up | c cast a spell |
l move to the right | L run right | r read a scroll |
y move northwest | Y run northwest | q quaff a potion |
u move northeast | U run northeast | W wear armor |
b move southwest | B run southwest | T take off armor |
n move southeast | N run southeast | w wield a weapon |
^ identify a trap | g give present pack weight | P give tax status |
d drop an item | i inventory your pockets | Q quit the game |
v print program version | S save the game | D list all items found |
? this help screen | A create diagnostic file | e eat something |
(wizards only) |
larn
. A sequence of words terminated by whitespace
is used to specify options.
Your name and monster names must be enclosed in double quotation marks and may be up to 34 characters long. Longer names are truncated. Anything enclosed in quotation marks is considered one word, and must be separated from other words by whitespace.
You can get out of the store, trading post, school, or home by hitting ⟨esc⟩.
When casting a spell, if you need a list of spells you can cast,
type D
as the first letter of your spell. The
available list of spells will be shown, after which you may enter the spell
code. This only works on the 1st letter of the spell you are casting.
April 23, 2010 | NetBSD 10.0 |